Furniture Builder Templates

 

This document describes the templates that are included in the Furniture Builder Templates package.

Normal Additional Configurations

Animated

 

You use one of these templates as the basis of a new model that you can use and sell in There.  Follow these steps:

1.       Choose one of the templates as the basis for your new model.

2.       Use gmax® or 3ds max™ to modify the corresponding gmax or 3ds max model.  Your new model needn’t look anything like the original, but it must adhere to the modeling guidelines (described below). 

Note:     If you’re using gmax, make sure you launch the application using the ThereGamePack shortcut that was placed on the desktop when you installed the Builder Toolkit.

3.       When you’re satisfied with your new model, export it as a There .model file using the File4Export command.  You should choose a new name for your model when you export it so you don’t clobber the default version that’s included with the package.

4.       Open your newly exported .model file in TherePreviewer.  Although your model is ready to submit to There, you can use the application to re-skin your model, first.

5.       Use TherePreviewer’s File4Snapshot command to create a snapshot of the your model.

6.       Use TherePreviewer’s File4Submit to There… command to submit your creation to There.

Modeling Guidelines

Your new model must follow these general guidelines:

·        For most product types, you must not move, alter, rename or remove the model nodes that are in the templates. For "seating" product types (ie. chairs, sofas and group seating), you may move or reorient the sit-nodes, subject to the restrictions mentioned below.

·        The vertical and the horizontal dimensions of the textures that you apply to your model, measured in pixels, must (each) be a power of two.

·        The minimum texture size is 4x4.

·        The minimum width, height, and depth for all models is 0.01.

In addition, each template description, below, contains a Model Constraints section that provides template-specific guidelines for you model:

                         Max # vertices:      The maximum number of vertices, per LOD.

                       Max # polygons:      The maximum number of polygons for each LOD and for the collision mesh.

                 Max visible distance:      The maximum distance, in meters, at which a particular LOD is displayed.

 

          Max width, height, depth:      The maximum width, height, and depth of the model’s largest LOD, in meters.  In gmax and 3ds max, these dimensions are called the model’s “X dimension,” “Y dimension,” and “Z dimension,” respectively.

 

                        Max # textures:      The maximum number of textures.

  Max single texture dimensions:      The maximum height and width of any one texture, in pixels. 

              Max total texture size:      The maximum total size of all textures, in pixels. 

Sit-Nodes on Seating Product Types

The "seating" product types (ie. chairs, sofas and group seating) contain sit-nodes that define the positions, orientations and behavior of avatars that interact with items created using these templates. These nodes appear in the template files with node names that begin with "SLOT#," where "#" is a digit identifying the sit-node in the product type. Developers are permitted to  move and/or reorient these sit-nodes, subject to the following restrictions:

Special Notes on 8-Seat Group Seating

The Developer 8-Seat Group Seating product types, both the Painter and Builder versions, will behave a little differently than the ones available in the There Shop. In particular, these items will have the following characteristics:

Special Notes on Dance Floors

The Dance Floor is a new product type that is a special variation of the 8-Seat Group Seating product type. Like the 8-seaters, the Dance Floor has eight sit-nodes that can be positioned to define the placement of avatars interacting with the item. But unlike the 8-seaters, avatars using the product will stand rather than sit, so these "sit-nodes" will actually function as "stand-nodes," which makes working with the Dance Floor template slightly different. Here are some things you should be aware of:

  1. The stand-nodes should be positioned approximately 1.5m above the collision surfaces that define the floor below the avatar. This is important because these nodes define the animations used when avatars join and leave the dance floor, and also the placement of the action tags. If the stand-nodes are positioned too high above the floor, for example, avatars will appear to fall from the sky when joining the chat group, and will have action tags above their heads (usually out of camera view).

  2. While you are allowed to reposition the stand-nodes and modify their angles, it is recommended that you keep them at least 1.5m apart from each other, particularly when you create patterns where some avatars are paired as "dance partners." This is the ideal distance and minimizes the staggering effect caused when another avatar walks between two avatars standing on the dance floor.

  3. Try to keep all the stand-nodes within an 8m radius of the center of the root node. Positioning stand nodes on the outer edges of the model may put avatars in the chat group outside of the camera ranges.

 

Cabinet                   return to top

                           gmax model:      Furniture_Cabinet.gmax

                       3ds max model:      Furniture_Cabinet.max

                Default There model:      furniture_cabinet.model

                       Default textures:      woodgrain.jpg

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      250      140      70        NA

                       Max # polygons:      125      70        35        20

                 Max visible distance:      50.0     75.0     350.0   NA

 

          Max width, height, depth:      6.0, 6.0, 6.0

 

                        Max # textures:      4

  Max single texture dimensions:     512

              Max total texture size:      49,152

 

Cabinet Config 2                   return to top

                           gmax model:      Furniture_Cabinet.gmax

                       3ds max model:      Furniture_Cabinet.max

                Default There model:      furniture_cabinet.model

                       Default textures:      woodgrain.jpg

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      250      140      70        NA

                       Max # polygons:      125      70        35        20

                 Max visible distance:      50.0     75.0     350.0   NA

 

          Max width, height, depth:      6.0, 6.0, 6.0

 

                        Max # textures:      4

  Max single texture dimensions:      512

              Max total texture size:      196,608

 

Cabinet Config 3                   return to top

                           gmax model:      Furniture_Cabinet.gmax

                       3ds max model:      Furniture_Cabinet.max

                Default There model:      furniture_cabinet.model

                       Default textures:      woodgrain.jpg

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      100      50         30        NA

                       Max # polygons:      50        25         15        10

                 Max visible distance:      50.0     75.0     350.0   NA

 

          Max width, height, depth:      6.0, 6.0, 6.0

 

                        Max # textures:      4

  Max single texture dimensions:      512

              Max total texture size:      49,152

Cabinet Animated                   return to top

                           gmax model:      Furniture_Cabinet.gmax

                       3ds max model:      Furniture_Cabinet.max

                Default There model:      furniture_cabinet.model

                       Default textures:      woodgrain.jpg

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      250      140      70        NA

                       Max # polygons:      125      70        35        20

                 Max visible distance:      50.0     75.0     350.0   NA

 

          Max width, height, depth:      6.0, 6.0, 6.0

 

                        Max # textures:      4

  Max single texture dimensions:     512

              Max total texture size:      49,152

 

Cabinet Config 2 Animated                  return to top

                           gmax model:      Furniture_Cabinet.gmax

                       3ds max model:      Furniture_Cabinet.max

                Default There model:      furniture_cabinet.model

                       Default textures:      woodgrain.jpg

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      250      140      70        NA

                       Max # polygons:      125      70        35        20

                 Max visible distance:      50.0     75.0     350.0   NA

 

          Max width, height, depth:      6.0, 6.0, 6.0

 

                        Max # textures:      4

  Max single texture dimensions:     512

              Max total texture size:      458,472

 

 

Chair                return to top

                           gmax model:      Furniture_RedChair.gmax

                       3ds max model:      Furniture_RedChair.max

                Default There model:      furniture_redchair.model

                       Default textures:      woodgrain.jpg (legs)
redchair.jpg (cloth)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      191      90        50        NA

                       Max # polygons:      90        45        25        23

                 Max visible distance:      50.0     75.0     350.0   NA

 

          Max width, height, depth:      3.0, 6.0, 3.0

 

                        Max # textures:      4

  Max single texture dimensions:      128

              Max total texture size:      16,384

Chair Config 2                return to top

                           gmax model:      Furniture_RedChair.gmax

                       3ds max model:      Furniture_RedChair.max

                Default There model:      furniture_redchair.model

                       Default textures:      woodgrain.jpg (legs)
redchair.jpg (cloth)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      220      110        60        NA

                       Max # polygons:      120        60        30        25

                 Max visible distance:      50.0     75.0     350.0   NA

 

          Max width, height, depth:      4.0, 8.0, 4.0

 

                        Max # textures:      4

  Max single texture dimensions:      512

              Max total texture size:      65536

 

Chair Animated               return to top

                           gmax model:      Furniture_RedChair.gmax

                       3ds max model:      Furniture_RedChair.max

                Default There model:      furniture_redchair.model

                       Default textures:      woodgrain.jpg (legs)
redchair.jpg (cloth)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      220      110        60        NA

                       Max # polygons:      120        60        30        25

                 Max visible distance:      50.0     75.0     350.0   NA

 

          Max width, height, depth:      4.0, 8.0, 4.0

 

                        Max # textures:      4

  Max single texture dimensions:      512

              Max total texture size:      327,680

 

Couch                            return to top

                           gmax model:        Furniture_BlueCouch.gmax

                       3ds max model:      Furniture_BlueCouch.max

                Default There model:      furniture_bluecouch.model

                       Default textures:      bluecouch.jpg (sofa body)
bluend.jpg (stump swirls)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      300      160      70        NA

                       Max # polygons:      160      80        40        25

                 Max visible distance:      50.0     75.0     355.0   NA

 

          Max width, height, depth:      3.0, 6.0, 3.0

 

                        Max # textures:      4

  Max single texture dimensions:      512

              Max total texture size:      24576

 

Couch Config 2                            return to top

                           gmax model:        Furniture_BlueCouch.gmax

                       3ds max model:      Furniture_BlueCouch.max

                Default There model:      furniture_bluecouch.model

                       Default textures:      bluecouch.jpg (sofa body)
bluend.jpg (stump swirls)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      400      200      100        NA

                       Max # polygons:      200      100        50        30

                 Max visible distance:      50.0     75.0     350.0    NA

 

          Max width, height, depth:      5.0, 10.0, 5.0

 

                        Max # textures:      4

  Max single texture dimensions:     512

              Max total texture size:      98304

 

Couch Animated                            return to top

                              gmax model:        Furniture_BlueCouch.gmax

                       3ds max model:      Furniture_BlueCouch.max

                Default There model:      furniture_bluecouch.model

                       Default textures:      bluecouch.jpg (sofa body)
bluend.jpg (stump swirls)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      400      200      100        NA

                       Max # polygons:      200      100        50        30

                 Max visible distance:      50.0     75.0     350.0    NA

 

          Max width, height, depth:      5.0, 10.0, 5.0

 

                        Max # textures:      4

  Max single texture dimensions:     512

              Max total texture size:      360,448

 

5-Seat Group Seating              return to top

                           gmax model:      Furniture_Group.gmax

                       3ds max model:      Furniture_Group.max

                Default There model:      furniture_group.model

                       Default textures:      woodgrain.jpg (frames and table)
gothfabric.jpg (cloth)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      1050    575      300      NA

                       Max # polygons:      550      300      150      70

                 Max visible distance:      50.0     75.0     350.0   NA

 

          Max width, height, depth:      7.0, 7.0, 7.0

 

                        Max # textures:      4

  Max single texture dimensions:     512

              Max total texture size:      49152

  

5-Seat Group Seating Animated               return to top

                           gmax model:      Furniture_Group.gmax

                       3ds max model:      Furniture_Group.max

                Default There model:      furniture_group.model

                       Default textures:      woodgrain.jpg (frames and table)
gothfabric.jpg (cloth)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      1050    575      300      NA

                       Max # polygons:      550      300      150      70

                 Max visible distance:      50.0     75.0     350.0   NA

 

          Max width, height, depth:      7.0, 7.0, 7.0

 

                        Max # textures:      4

  Max single texture dimensions:     512

              Max total texture size:     311,296

8-Seat Group Seating              return to top

                           gmax model:      Furniture_Group_8_Seat.gmax

                       3ds max model:      Furniture_Group_8_Seat.max

                Default There model:      furniture_group_8_seat.model

                       Default textures:      bluecouch.jpg (sofa body)
blueend.jpg (stump swirls)
redchair.jpg (cloth for chairs)
woodgrain.jpg (legs)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      1600    800      400      NA

                       Max # polygons:      900      450      225      100

                 Max visible distance:      50.0     100.0     350.0   NA

 

          Max width, height, depth:      10.0, 10.0, 10.0

 

                        Max # textures:      4

  Max single texture dimensions:     512

              Max total texture size:      24576

  

8-Seat Group Seating Config 2              return to top

                           gmax model:      Furniture_Group_8_Seat.gmax

                       3ds max model:      Furniture_Group_8_Seat.max

                Default There model:      furniture_group_8_seat.model

                       Default textures:      bluecouch.jpg (sofa body)
blueend.jpg (stump swirls)
redchair.jpg (cloth for chairs)
woodgrain.jpg (legs)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      1600    800      400      NA

                       Max # polygons:      900      450      225      100

                 Max visible distance:      50.0     100.0     350.0   NA

 

          Max width, height, depth:      10.0, 10.0, 10.0

 

                        Max # textures:      4

  Max single texture dimensions:     512

              Max total texture size:      49152

  

8-Seat Group Seating Config 3              return to top

                           gmax model:      Furniture_Group_8_Seat.gmax

                       3ds max model:      Furniture_Group_8_Seat.max

                Default There model:      furniture_group_8_seat.model

                       Default textures:      bluecouch.jpg (sofa body)
blueend.jpg (stump swirls)
redchair.jpg (cloth for chairs)
woodgrain.jpg (legs)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      1600    800      400      NA

                       Max # polygons:      900      450      225      100

                 Max visible distance:      50.0     100.0     350.0   NA

 

          Max width, height, depth:      10.0, 10.0, 10.0

 

                        Max # textures:      4

  Max single texture dimensions:     512

              Max total texture size:      98152

  

8-Seat Group Seating Animated              return to top

                           gmax model:      Furniture_Group_8_Seat.gmax

                       3ds max model:      Furniture_Group_8_Seat.max

                Default There model:      furniture_group_8_seat.model

                       Default textures:      bluecouch.jpg (sofa body)
blueend.jpg (stump swirls)
redchair.jpg (cloth for chairs)
woodgrain.jpg (legs)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      1600    800      400      NA

                       Max # polygons:      900      450      225      100

                 Max visible distance:      50.0     100.0     350.0   NA

 

          Max width, height, depth:      10.0, 10.0, 10.0

 

                        Max # textures:      4

  Max single texture dimensions:     512

              Max total texture size:      262144

  

Dance Floor              return to top

                           gmax model:      Dance_Floor.gmax

                       3ds max model:      Dance_Floor.max

                Default There model:      dance_floor.model

                       Default textures:      dancefloor_floor.jpg (floor/bottom)
dancefloor_trim.jpg (trim)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      1600    800      400      NA

                       Max # polygons:      900      450      225      100

                 Max visible distance:      50.0     100.0     350.0   NA

 

          Max width, height, depth:      10.0, 10.0, 10.0

 

                        Max # textures:      4

  Max single texture dimensions:     512

              Max total texture size:      24576

  

Dance Floor Config 2              return to top

                           gmax model:      Dance_Floor.gmax

                       3ds max model:      Dance_Floor.max

                Default There model:      dance_floor.model

                       Default textures:      dancefloor_floor.jpg (floor/bottom)
dancefloor_trim.jpg (trim)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      1600    800      400      NA

                       Max # polygons:      900      450      225      100

                 Max visible distance:      50.0     100.0     350.0   NA

 

          Max width, height, depth:      10.0, 10.0, 10.0

 

                        Max # textures:      4

  Max single texture dimensions:     512

              Max total texture size:      49152

  

Dance Floor Config 3              return to top

                           gmax model:      Dance_Floor.gmax

                       3ds max model:      Dance_Floor.max

                Default There model:      dance_floor.model

                       Default textures:      dancefloor_floor.jpg (floor/bottom)
dancefloor_trim.jpg (trim)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      1600    800      400      NA

                       Max # polygons:      900      450      225      100

                 Max visible distance:      50.0     100.0     350.0   NA

 

          Max width, height, depth:      10.0, 10.0, 10.0

 

                        Max # textures:      4

  Max single texture dimensions:     512

              Max total texture size:      98152

 

Dance Floor Animated              return to top

                           gmax model:      Dance_Floor.gmax

                       3ds max model:      Dance_Floor.max

                Default There model:      dance_floor.model

                       Default textures:      dancefloor_floor.jpg (floor/bottom)
dancefloor_trim.jpg (trim)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      1600    800      400      NA

                       Max # polygons:      900      450      225      100

                 Max visible distance:      50.0     100.0     350.0   NA

 

          Max width, height, depth:      10.0, 10.0, 10.0

 

                        Max # textures:      4

  Max single texture dimensions:     512

              Max total texture size:      262144

  

Knick Knack                  return to top

                           gmax model:      Furniture_Knickknack.gmax

                       3ds max model:      Furniture_Knickknack.max

                Default There model:      furniture_knickknack.model

                       Default textures:      hulagirl.jpg

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      290      160      100      NA

                       Max # polygons:      210      108      54        8

                 Max visible distance:      25.0     50.0     100.0   NA

 

          Max width, height, depth:      1.5, 1.5, 1.5

 

                        Max # textures:      4

  Max single texture dimensions:      512

              Max total texture size:      49152

 

Knick Knack Config 2                return to top

                           gmax model:      Furniture_Knickknack.gmax

                       3ds max model:      Furniture_Knickknack.max

                Default There model:      furniture_knickknack.model

                       Default textures:      hulagirl.jpg

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      300      160      100      NA

                       Max # polygons:      250      125      65        15

                 Max visible distance:      25.0     50.0     100.0   NA

 

          Max width, height, depth:      5.0, 5.0, 5.0

 

                        Max # textures:      4

  Max single texture dimensions:     512

              Max total texture size:      196,608

 

Knick Knack Config 3                  return to top

                           gmax model:      Furniture_Knickknack.gmax

                       3ds max model:      Furniture_Knickknack.max

                Default There model:      furniture_knickknack.model

                       Default textures:      hulagirl.jpg

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      160        90        45       NA

                       Max # polygons:      110        50        25        5

                 Max visible distance:      25.0     50.0     100.0   NA

 

          Max width, height, depth:      1.5, 1.5, 1.5

 

                        Max # textures:      4

  Max single texture dimensions:      512

              Max total texture size:      49152

 

Knick Knack Animated                return to top

                           gmax model:      Furniture_Knickknack.gmax

                       3ds max model:      Furniture_Knickknack.max

                Default There model:      furniture_knickknack.model

                       Default textures:      hulagirl.jpg

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      290      160      100      NA

                       Max # polygons:      210      108      54        8

                 Max visible distance:      25.0     50.0     100.0   NA

 

          Max width, height, depth:      1.5, 1.5, 1.5

 

                        Max # textures:      4

  Max single texture dimensions:      512

              Max total texture size:      49152

 

Knick Knack Config 2 Animated                return to top

                           gmax model:      Furniture_Knickknack.gmax

                       3ds max model:      Furniture_Knickknack.max

                Default There model:      furniture_knickknack.model

                       Default textures:      hulagirl.jpg

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      300      160      100      NA

                       Max # polygons:      250      125      65        15

                 Max visible distance:      25.0     50.0     100.0   NA

 

          Max width, height, depth:      5.0, 5.0, 5.0

 

                        Max # textures:      4

  Max single texture dimensions:     512

              Max total texture size:      458,752

 

Lamp               return to top

                           gmax model:      Furniture_GreenLamp.gmax

                       3ds max model:      Furniture_GreenLamp.gmax

                Default There model:      furniture_greenlamp.model

                       Default textures:      greenlamp.jpg

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      200      100      50       NA

                       Max # polygons:      100      50        25        20

                 Max visible distance:      50.0     75.0     350.0   NA

 

          Max width, height, depth:      3.0, 6.0, 3.0

 

                        Max # textures:      4

  Max single texture dimensions:      128

              Max total texture size:      12288

Picture                   return to top

                           gmax model:      Furniture_Painting.gmax

                       3ds max model:      Furniture_Painting.max

                Default There model:      furniture_painting.model

                       Default textures:      picframe.jpg (frame)
tarzana.jpg (painting)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      220      110      50        NA

                       Max # polygons:      125      65        30        6

                 Max visible distance:      100.0   200.0   300.0   NA

 

          Max width, height, depth:      3.0, 4.0, 1.0

 

                        Max # textures:      4

  Max single texture dimensions:      512

              Max total texture size:      98304

 

Picture Animated                    return to top

                           gmax model:      Furniture_Painting.gmax

                       3ds max model:      Furniture_Painting.max

                Default There model:      furniture_painting.model

                       Default textures:      picframe.jpg (frame)
tarzana.jpg (painting)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      220      110      50        NA

                       Max # polygons:      125      65        30        6

                 Max visible distance:      100.0   200.0   300.0   NA

 

          Max width, height, depth:      3.0, 4.0, 1.0

 

                        Max # textures:      4

  Max single texture dimensions:      512

              Max total texture size:      360,448

Screen                     return to top

                           gmax model:      Furniture_Screen.gmax

                       3ds max model:      Furniture_Screen.max

                Default There model:      furniture_screen.model

                       Default textures:      screen.jpg

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      250      135      70        NA

                       Max # polygons:      110      55        30        40

                 Max visible distance:      50.0     75.0     350.0   NA

 

          Max width, height, depth:      6.0, 6.0, 6.0

 

                        Max # textures:      4

  Max single texture dimensions:      512

              Max total texture size:      49,152

 

Screen Config 2                     return to top

                           gmax model:      Furniture_Screen.gmax

                       3ds max model:      Furniture_Screen.max

                Default There model:      furniture_screen.model

                       Default textures:      screen.jpg

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      300      150      75        NA

                       Max # polygons:      175      90        45        50

                 Max visible distance:      50.0     75.0     350.0   NA

 

          Max width, height, depth:      10.0, 10.0, 10.0

 

                        Max # textures:      4

  Max single texture dimensions:      512

              Max total texture size:      196,608

 

Table               return to top

                           gmax model:      Furniture_GlassTable.gmax

                       3ds max model:      Furniture_GlassTable.max

                Default There model:      furniture_glasstable.model

                       Default textures:      redlegs.jpg (legs)
blueglass.jpg (top color)
glasschroma.jpg (top transparency)

Model Constraints

                                                                      LOD0    LOD1    LOD2    Collision Mesh

                         Max # vertices:      200      100      50        NA

                       Max # polygons:      100      50        25        20

                 Max visible distance:      25.0     50.0     200.0   NA

 

          Max width, height, depth:      8.0, 4.0, 8.0

 

                        Max # textures:      3

  Max single texture dimensions:      512

              Max total texture size:      24576